refactor: rename action→activity, statemachine→workflow, remove HTTP API layer
- action/ → activity/ (Temporal activities) - statemachine/ → workflow/ (Temporal workflows) - Removed internal/api/ and cmd/server/ (api-gw handles HTTP, Temporal is the API) - Created pkg/types/types.go as single source of truth for all shared types - Extracted CallRoleLLM helper (DRY: implementer/planner/judge shared pattern) - Fixed circular import: workflow_graph_query uses string activity names - Fixed logger.logf → logger.Info/Warn (method didn't exist) - Fixed routing types: added Branches, Activity, BackoffSeconds, TaskActivity - Fixed db.Canvas.Name, db.Client→DB, GetWorkflow→FetchWorkflow - Removed unused imports - All tests pass, build clean, vet clean
This commit is contained in:
@@ -0,0 +1,267 @@
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package workflow
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import (
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"fmt"
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"time"
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"github.com/rockliang/poimen/workflows/internal/routing"
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"go.temporal.io/sdk/log"
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"go.temporal.io/sdk/temporal"
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"go.temporal.io/sdk/workflow"
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)
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// RoutingWorkflowInput is input for the routing workflow
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type RoutingWorkflowInput struct {
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Spec *routing.WorkflowSpec `json:"spec"`
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}
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// RoutingWorkflowOutput is output from the routing workflow
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type RoutingWorkflowOutput struct {
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Status string `json:"status"` // "COMPLETED", "FAILED"
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FinalOutput interface{} `json:"finalOutput,omitempty"`
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StepResults map[string]interface{} `json:"stepResults"`
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Error string `json:"error,omitempty"`
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}
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// stateResult holds the result of executing a state
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type stateResult struct {
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result interface{}
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nextState string
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isDone bool
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err error
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}
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// stateMachine manages workflow state execution
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type stateMachine struct {
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spec *routing.WorkflowSpec
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stateIndex map[string]*routing.State
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execCtx *routing.ExecutionContext
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output *RoutingWorkflowOutput
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current string
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}
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// newStateMachine creates a state machine from spec
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func newStateMachine(spec *routing.WorkflowSpec) *stateMachine {
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idx := make(map[string]*routing.State)
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for i := range spec.States {
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idx[spec.States[i].Name] = &spec.States[i]
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}
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return &stateMachine{
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spec: spec,
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stateIndex: idx,
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execCtx: &routing.ExecutionContext{
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Input: spec.Input,
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StepResults: make(map[string]interface{}),
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},
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output: &RoutingWorkflowOutput{
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Status: "FAILED",
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StepResults: make(map[string]interface{}),
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},
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current: spec.States[0].Name,
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}
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}
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func (m *stateMachine) currentState() *routing.State {
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return m.stateIndex[m.current]
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}
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func (m *stateMachine) recordResult(name string, result interface{}) {
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wrapped := map[string]interface{}{"output": result}
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m.execCtx.StepResults[name] = wrapped
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m.output.StepResults[name] = result
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}
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func (m *stateMachine) complete(result interface{}) RoutingWorkflowOutput {
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m.output.Status = "COMPLETED"
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m.output.FinalOutput = result
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return *m.output
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}
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func (m *stateMachine) fail(errMsg string) RoutingWorkflowOutput {
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m.output.Error = errMsg
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return *m.output
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}
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// executeTask runs a Task state
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func executeTask(ctx workflow.Context, state *routing.State, execCtx *routing.ExecutionContext, logger log.Logger) stateResult {
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result, nextState, err := executeTaskState(ctx, state, execCtx, logger)
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if err != nil {
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if nextState != "" {
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return stateResult{nextState: nextState} // Caught, continue to error handler
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}
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return stateResult{err: err}
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}
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return stateResult{result: result, nextState: state.Next, isDone: state.End}
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}
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// executePass runs a Pass state
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func executePass(state *routing.State) stateResult {
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return stateResult{result: state.Result, nextState: state.Next, isDone: state.End}
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}
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// executeFail runs a Fail state
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func executeFail(state *routing.State) stateResult {
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return stateResult{err: fmt.Errorf("%s: %s", state.Error, state.Cause)}
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}
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// RoutingWorkflow executes any WorkflowSpec generated by llm-router
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func RoutingWorkflow(ctx workflow.Context, input RoutingWorkflowInput) (RoutingWorkflowOutput, error) {
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logger := workflow.GetLogger(ctx)
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if input.Spec == nil || len(input.Spec.States) == 0 {
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return RoutingWorkflowOutput{Status: "FAILED", Error: "empty workflow spec", StepResults: map[string]interface{}{}}, nil
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}
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logger.Info("RoutingWorkflow started", "name", input.Spec.Name, "stateCount", len(input.Spec.States))
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m := newStateMachine(input.Spec)
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for {
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state := m.currentState()
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if state == nil {
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return m.fail(fmt.Sprintf("state not found: %s", m.current)), nil
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}
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logger.Info("executing state", "state", m.current, "type", state.Type)
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var res stateResult
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switch state.Type {
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case routing.StateTypeTask:
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res = executeTask(ctx, state, m.execCtx, logger)
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case routing.StateTypePass:
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res = executePass(state)
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case routing.StateTypeFail:
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res = executeFail(state)
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default:
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return m.fail(fmt.Sprintf("unknown state type: %s", state.Type)), nil
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}
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if res.err != nil {
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logger.Error("state failed", "state", m.current, "error", res.err)
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return m.fail(fmt.Sprintf("state %s failed: %v", m.current, res.err)), nil
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}
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if res.result != nil {
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m.recordResult(state.Name, res.result)
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}
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if res.isDone {
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logger.Info("RoutingWorkflow completed", "name", input.Spec.Name)
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return m.complete(res.result), nil
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}
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if res.nextState == "" {
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return m.fail("no next state and not end"), nil
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}
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m.current = res.nextState
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}
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}
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// executeTaskState executes a Task state with retry policy
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func executeTaskState(ctx workflow.Context, state *routing.State, execCtx *routing.ExecutionContext, logger log.Logger) (interface{}, string, error) {
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// Parse timeout
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timeout := 5 * time.Minute
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if state.Timeout != "" {
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if parsed, err := time.ParseDuration(state.Timeout); err == nil {
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timeout = parsed
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}
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}
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// Build activity options
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activityOpts := workflow.ActivityOptions{
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StartToCloseTimeout: timeout,
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ScheduleToCloseTimeout: timeout + 5*time.Minute,
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}
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// Add retry policy if specified
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if state.Retry != nil {
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initialInterval := time.Second
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if state.Retry.InitialInterval != "" {
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if parsed, err := time.ParseDuration(state.Retry.InitialInterval); err == nil {
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initialInterval = parsed
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}
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}
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maxInterval := 30 * time.Second
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if state.Retry.MaxInterval != "" {
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if parsed, err := time.ParseDuration(state.Retry.MaxInterval); err == nil {
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maxInterval = parsed
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}
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}
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activityOpts.RetryPolicy = &temporal.RetryPolicy{
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InitialInterval: initialInterval,
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BackoffCoefficient: state.Retry.BackoffRate,
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MaximumInterval: maxInterval,
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MaximumAttempts: state.Retry.MaxAttempts,
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}
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}
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actCtx := workflow.WithActivityOptions(ctx, activityOpts)
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// Resolve parameters using JSONPath
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resolver := routing.NewJSONPathResolver(execCtx.Input, execCtx.StepResults)
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resolvedParams, err := resolver.ResolvePaths(state.Parameters)
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if err != nil {
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return nil, "", fmt.Errorf("failed to resolve parameters: %w", err)
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}
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logger.Info("executing activity", "activity", state.Resource, "params", resolvedParams)
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// Execute activity
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var result interface{}
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err = workflow.ExecuteActivity(actCtx, state.Resource, resolvedParams).Get(ctx, &result)
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if err != nil {
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logger.Error("activity failed", "activity", state.Resource, "error", err)
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// Check for catch clauses
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for _, catch := range state.Catch {
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if matchesError(err, catch.ErrorEquals) {
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logger.Info("error caught", "handler", catch.Next)
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return nil, catch.Next, err
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}
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}
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return nil, "", err
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}
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logger.Info("activity completed", "activity", state.Resource)
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return result, "", nil
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}
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// matchesError checks if error matches any of the error types
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func matchesError(err error, errorEquals []string) bool {
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errStr := err.Error()
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for _, errType := range errorEquals {
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switch errType {
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case "ActivityError":
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return true // Match all activity errors
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case "TimeoutError":
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if temporal.IsTimeoutError(err) {
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return true
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}
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case "ApplicationError":
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if temporal.IsApplicationError(err) {
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return true
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}
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default:
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// Match by error string contains
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if contains(errStr, errType) {
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return true
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}
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}
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}
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return false
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}
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func contains(s, substr string) bool {
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return len(s) >= len(substr) && (s == substr || len(s) > 0 && containsHelper(s, substr))
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}
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func containsHelper(s, substr string) bool {
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for i := 0; i <= len(s)-len(substr); i++ {
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if s[i:i+len(substr)] == substr {
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return true
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}
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}
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return false
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}
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