CI / CI (pull_request) Successful in 4m17s
- embed_text -> embed_one + Vector to Vec<f32> conversion (semantic.rs, unified_query.rs) - DefaultAgent: remove shadowing type alias, re-export concrete struct - Position: add Default derive for unwrap_or_default() - streaming_body -> streaming + yield Result<Bytes> for SSE - borrow-after-move: compute len before move in 6 places - add missing imports: sqlx::Row, chrono::Timelike, std::pin::Pin - add missing derives: Serialize on CompactionStats, FacetFilters - extract_token: extract Authorization header from HttpRequest first - AuthError variants: match actual enum (TokenExpired, not ExpiredToken) - validate_bearer_token -> extract_bearer_token (sync check) - check_limit -> check with correct args - link_entities -> link_mentions (async, correct signature) - InferenceEngine::new + infer_facts: match actual 2-arg/3-arg API - RoutedResult: add missing confidence_score + is_valid fields - client_sdk: fix ownership (remove borrow, save status before .text()) - index_chunk -> index_document (match OpenSearchClient API) - recursive async dfs_paths: Box::pin for infinite future size - log -> tracing crate in authentik_service_account - CI: add SQLX_OFFLINE=true env var for offline builds
602 lines
19 KiB
Rust
602 lines
19 KiB
Rust
//! Path Finding Engine
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//!
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//! Finds paths through the knowledge graph using BFS, DFS, and shortest path algorithms.
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//! Enables relationship traversal, distance analysis, and connection discovery.
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use serde::{Deserialize, Serialize};
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use sqlx::{Pool, Postgres};
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use std::collections::{HashMap, HashSet, VecDeque};
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use std::pin::Pin;
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use std::future::Future;
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use tracing::{debug, info};
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/// A single path through the graph
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct Path {
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pub source_id: String,
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pub target_id: String,
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pub entity_ids: Vec<String>, // All entities in path
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pub entity_names: Vec<String>, // Human-readable names
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pub relation_types: Vec<String>, // Relations along path
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pub distance: usize, // Number of hops
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pub total_confidence: f32, // Product of edge confidences
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}
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/// K-hop neighborhood around an entity
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct KHopNeighborhood {
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pub center_id: String,
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pub center_name: String,
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pub k: usize, // Hop distance
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pub entities: Vec<(String, String, usize)>, // (id, name, hops_away)
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pub entity_count: usize,
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pub edge_count: usize,
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}
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/// Results from path finding
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct PathFindingResult {
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pub source_id: String,
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pub target_id: String,
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pub paths_found: Vec<Path>,
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pub path_count: usize,
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pub shortest_distance: Option<usize>,
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pub average_distance: f32,
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}
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/// Edge representation for path finding
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#[derive(Debug, Clone)]
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struct GraphEdge {
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from_id: String,
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to_id: String,
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relation_type: String,
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confidence: f32,
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}
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/// Path Finder for graph traversal
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pub struct PathFinder {
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pub pool: Pool<Postgres>,
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}
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impl PathFinder {
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/// Create a new path finder
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pub fn new(pool: Pool<Postgres>) -> Self {
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Self { pool }
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}
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/// Find shortest path between two entities using BFS
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///
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/// # Arguments
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/// * `source_id` - Starting entity ID
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/// * `target_id` - Ending entity ID
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/// * `max_depth` - Maximum hops to explore (default 5, max 10)
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///
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/// # Returns
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/// Path with shortest distance, or error if no path found
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pub async fn shortest_path(
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&self,
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source_id: &str,
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target_id: &str,
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max_depth: usize,
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) -> Result<Option<Path>, String> {
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let max_depth = max_depth.max(1).min(10);
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debug!("Finding shortest path: {} → {}, max_depth={}",
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source_id, target_id, max_depth);
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if source_id == target_id {
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return Ok(Some(Path {
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source_id: source_id.to_string(),
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target_id: target_id.to_string(),
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entity_ids: vec![source_id.to_string()],
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entity_names: vec![],
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relation_types: vec![],
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distance: 0,
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total_confidence: 1.0,
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}));
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}
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// BFS: level by level traversal
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let mut queue: VecDeque<(String, Vec<String>, Vec<String>, f32)> = VecDeque::new();
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let mut visited: HashSet<String> = HashSet::new();
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queue.push_back((source_id.to_string(), vec![source_id.to_string()], vec![], 1.0));
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visited.insert(source_id.to_string());
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while let Some((current_id, path_entities, path_relations, confidence)) = queue.pop_front() {
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if path_entities.len() - 1 >= max_depth {
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continue; // Depth limit reached
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}
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// Fetch neighbors of current entity
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let neighbors = self.fetch_neighbors(¤t_id).await?;
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for edge in neighbors {
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if edge.to_id == target_id {
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// Found target!
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let mut final_entities = path_entities.clone();
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final_entities.push(target_id.to_string());
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let mut final_relations = path_relations.clone();
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final_relations.push(edge.relation_type.clone());
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let final_confidence = confidence * edge.confidence;
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info!("Found shortest path: {} → {} (distance: {})",
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source_id, target_id, final_entities.len() - 1);
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let distance = final_entities.len() - 1;
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return Ok(Some(Path {
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source_id: source_id.to_string(),
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target_id: target_id.to_string(),
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entity_ids: final_entities,
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entity_names: vec![], // Could fetch from DB if needed
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relation_types: final_relations,
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distance,
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total_confidence: final_confidence.max(0.0).min(1.0),
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}));
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}
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if !visited.contains(&edge.to_id) {
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visited.insert(edge.to_id.clone());
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let mut next_entities = path_entities.clone();
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next_entities.push(edge.to_id.clone());
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let mut next_relations = path_relations.clone();
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next_relations.push(edge.relation_type.clone());
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let next_confidence = confidence * edge.confidence;
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queue.push_back((
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edge.to_id.clone(),
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next_entities,
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next_relations,
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next_confidence,
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));
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}
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}
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}
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debug!("No path found between {} and {}", source_id, target_id);
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Ok(None)
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}
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/// Find all entities within K hops of a source entity
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///
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/// # Arguments
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/// * `source_id` - Starting entity ID
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/// * `k` - Number of hops (default 2, max 5)
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///
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/// # Returns
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/// KHopNeighborhood with all entities within k hops
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pub async fn k_hop_neighbors(
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&self,
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source_id: &str,
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k: usize,
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) -> Result<KHopNeighborhood, String> {
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let k = k.max(1).min(5);
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debug!("Finding {}-hop neighbors of {}", k, source_id);
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let mut current_level = vec![source_id.to_string()];
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let mut all_neighbors: HashMap<String, (String, usize)> = HashMap::new(); // id → (name, hops)
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let mut edge_count = 0;
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for hop in 1..=k {
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let mut next_level = Vec::new();
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for entity_id in ¤t_level {
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let neighbors = self.fetch_neighbors(entity_id).await?;
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for edge in neighbors {
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if !all_neighbors.contains_key(&edge.to_id) && edge.to_id != source_id {
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all_neighbors.insert(edge.to_id.clone(), ("".to_string(), hop));
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next_level.push(edge.to_id.clone());
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}
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edge_count += 1;
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}
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}
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current_level = next_level;
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if current_level.is_empty() {
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break; // No more neighbors to explore
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}
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}
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let entity_count = all_neighbors.len();
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let entities: Vec<_> = all_neighbors
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.into_iter()
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.map(|(id, (name, hops))| (id, name, hops))
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.collect();
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info!("Found {}-hop neighborhood: {} entities", k, entity_count);
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Ok(KHopNeighborhood {
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center_id: source_id.to_string(),
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center_name: "".to_string(),
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k,
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entities,
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entity_count,
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edge_count: edge_count.min(1000), // Cap to prevent explosion
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})
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}
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/// Find all paths (up to max_paths) between two entities using DFS
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///
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/// # Arguments
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/// * `source_id` - Starting entity ID
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/// * `target_id` - Ending entity ID
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/// * `max_depth` - Maximum hops per path (default 4)
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/// * `max_paths` - Maximum paths to find (default 10, max 50)
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///
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/// # Returns
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/// PathFindingResult with all paths found (sorted by distance)
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pub async fn all_paths(
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&self,
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source_id: &str,
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target_id: &str,
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max_depth: usize,
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max_paths: usize,
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) -> Result<PathFindingResult, String> {
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let max_depth = max_depth.max(1).min(6);
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let max_paths = max_paths.max(1).min(50);
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debug!("Finding all paths: {} → {}, max_depth={}, max_paths={}",
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source_id, target_id, max_depth, max_paths);
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if source_id == target_id {
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return Ok(PathFindingResult {
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source_id: source_id.to_string(),
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target_id: target_id.to_string(),
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paths_found: vec![],
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path_count: 0,
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shortest_distance: Some(0),
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average_distance: 0.0,
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});
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}
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let mut paths_found = Vec::new();
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let mut visited = HashSet::new();
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self.dfs_paths(
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source_id,
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target_id,
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vec![source_id.to_string()],
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vec![],
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1.0,
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0,
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max_depth,
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&mut paths_found,
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&mut visited,
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max_paths,
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).await?;
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// Sort by distance
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paths_found.sort_by_key(|p| p.distance);
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let shortest_distance = paths_found.first().map(|p| p.distance);
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let average_distance = if !paths_found.is_empty() {
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paths_found.iter().map(|p| p.distance as f32).sum::<f32>() / paths_found.len() as f32
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} else {
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0.0
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};
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let path_count = paths_found.len();
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info!("Found {} paths between {} and {} (avg distance: {:.2})",
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path_count, source_id, target_id, average_distance);
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Ok(PathFindingResult {
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source_id: source_id.to_string(),
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target_id: target_id.to_string(),
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paths_found,
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path_count,
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shortest_distance,
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average_distance,
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})
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}
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/// DFS helper for finding all paths
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fn dfs_paths<'a>(
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&'a self,
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source_id: &'a str,
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target_id: &'a str,
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current_path: Vec<String>,
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relations_path: Vec<String>,
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confidence: f32,
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depth: usize,
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max_depth: usize,
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paths_found: &'a mut Vec<Path>,
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visited: &'a mut HashSet<String>,
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max_paths: usize,
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) -> Pin<Box<dyn Future<Output = Result<(), String>> + Send + 'a>> {
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Box::pin(async move {
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if paths_found.len() >= max_paths {
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return Ok(()); // Found enough paths
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}
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if depth >= max_depth {
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return Ok(()); // Depth limit reached
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}
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let current_id = current_path.last().unwrap();
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let neighbors = self.fetch_neighbors(current_id).await?;
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for edge in neighbors {
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if edge.to_id == target_id {
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// Found a path!
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let mut final_path = current_path.clone();
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final_path.push(target_id.to_string());
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let mut final_relations = relations_path.clone();
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final_relations.push(edge.relation_type.clone());
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let final_confidence = confidence * edge.confidence;
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let distance = final_path.len() - 1;
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paths_found.push(Path {
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source_id: source_id.to_string(),
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target_id: target_id.to_string(),
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entity_ids: final_path,
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entity_names: vec![],
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relation_types: final_relations,
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distance,
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total_confidence: final_confidence.max(0.0).min(1.0),
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});
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if paths_found.len() >= max_paths {
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return Ok(());
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}
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} else if !current_path.contains(&edge.to_id) && !visited.contains(&edge.to_id) {
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// Continue DFS
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visited.insert(edge.to_id.clone());
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let mut next_path = current_path.clone();
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next_path.push(edge.to_id.clone());
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let mut next_relations = relations_path.clone();
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next_relations.push(edge.relation_type.clone());
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let next_confidence = confidence * edge.confidence;
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self.dfs_paths(
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source_id,
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target_id,
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next_path,
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next_relations,
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next_confidence,
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depth + 1,
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max_depth,
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paths_found,
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visited,
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max_paths,
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).await?;
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visited.remove(&edge.to_id); // Backtrack for DFS
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}
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}
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Ok(())
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}) // Box::pin
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}
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/// Fetch direct neighbors of an entity
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async fn fetch_neighbors(&self, entity_id: &str) -> Result<Vec<GraphEdge>, String> {
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let edges = sqlx::query_as::<_, (String, String, String, f32)>(
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"SELECT source_entity_id, target_entity_id, relation_type, confidence
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FROM memory_edge
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WHERE (source_entity_id = $1 OR target_entity_id = $1)
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AND fact_invalid_at IS NULL
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AND deleted_at IS NULL"
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)
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.bind(entity_id)
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.fetch_all(&self.pool)
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.await
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.map_err(|e| format!("Failed to fetch neighbors: {}", e))?
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.into_iter()
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.map(|(source, target, rel_type, conf)| {
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// Normalize direction: always point forward from input entity
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if source == entity_id {
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GraphEdge {
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from_id: source,
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to_id: target,
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relation_type: rel_type,
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confidence: conf.max(0.0).min(1.0),
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}
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} else {
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GraphEdge {
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from_id: target,
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to_id: source,
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relation_type: format!("{}(reverse)", rel_type),
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confidence: conf.max(0.0).min(1.0),
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}
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}
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})
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.collect();
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Ok(edges)
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_path_creation() {
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let path = Path {
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source_id: "e1".to_string(),
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target_id: "e3".to_string(),
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entity_ids: vec!["e1".to_string(), "e2".to_string(), "e3".to_string()],
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entity_names: vec!["Entity1".to_string(), "Entity2".to_string(), "Entity3".to_string()],
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relation_types: vec!["related".to_string(), "connected".to_string()],
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distance: 2,
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total_confidence: 0.9,
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};
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assert_eq!(path.distance, 2);
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assert_eq!(path.entity_ids.len(), 3);
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}
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#[test]
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fn test_k_hop_neighborhood() {
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let neighborhood = KHopNeighborhood {
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center_id: "e1".to_string(),
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center_name: "Entity1".to_string(),
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k: 2,
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entities: vec![
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("e2".to_string(), "Entity2".to_string(), 1),
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("e3".to_string(), "Entity3".to_string(), 2),
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],
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entity_count: 2,
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edge_count: 3,
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};
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assert_eq!(neighborhood.k, 2);
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assert_eq!(neighborhood.entity_count, 2);
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}
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#[test]
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fn test_path_distance_zero() {
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let path = Path {
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source_id: "e1".to_string(),
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target_id: "e1".to_string(),
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entity_ids: vec!["e1".to_string()],
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entity_names: vec![],
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relation_types: vec![],
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distance: 0,
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total_confidence: 1.0,
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};
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assert_eq!(path.distance, 0);
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}
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#[test]
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fn test_path_distance_one() {
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let path = Path {
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source_id: "e1".to_string(),
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target_id: "e2".to_string(),
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entity_ids: vec!["e1".to_string(), "e2".to_string()],
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entity_names: vec![],
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relation_types: vec!["related".to_string()],
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distance: 1,
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total_confidence: 0.95,
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};
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assert_eq!(path.distance, 1);
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}
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#[test]
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fn test_confidence_normalization() {
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let confidence = 0.7 * 0.8 * 0.9; // 0.504
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let normalized = (confidence as f32).max(0.0).min(1.0);
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assert!(normalized >= 0.0 && normalized <= 1.0);
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}
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#[test]
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fn test_max_depth_clamping() {
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let max_depth = 0;
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let clamped = max_depth.max(1).min(10);
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assert_eq!(clamped, 1);
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let max_depth = 15;
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let clamped = max_depth.max(1).min(10);
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assert_eq!(clamped, 10);
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}
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#[test]
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fn test_k_hop_clamping() {
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let k = 0;
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let clamped = k.max(1).min(5);
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assert_eq!(clamped, 1);
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let k = 10;
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let clamped = k.max(1).min(5);
|
|
assert_eq!(clamped, 5);
|
|
}
|
|
|
|
#[test]
|
|
fn test_max_paths_clamping() {
|
|
let max_paths = 0;
|
|
let clamped = max_paths.max(1).min(50);
|
|
assert_eq!(clamped, 1);
|
|
|
|
let max_paths = 100;
|
|
let clamped = max_paths.max(1).min(50);
|
|
assert_eq!(clamped, 50);
|
|
}
|
|
|
|
#[test]
|
|
fn test_path_finding_result() {
|
|
let result = PathFindingResult {
|
|
source_id: "e1".to_string(),
|
|
target_id: "e5".to_string(),
|
|
paths_found: vec![],
|
|
path_count: 0,
|
|
shortest_distance: None,
|
|
average_distance: 0.0,
|
|
};
|
|
|
|
assert_eq!(result.path_count, 0);
|
|
assert!(result.shortest_distance.is_none());
|
|
}
|
|
|
|
#[test]
|
|
fn test_path_ordering_by_distance() {
|
|
let mut paths = vec![
|
|
Path {
|
|
source_id: "e1".to_string(),
|
|
target_id: "e4".to_string(),
|
|
entity_ids: vec!["e1".to_string(), "e2".to_string(), "e3".to_string(), "e4".to_string()],
|
|
entity_names: vec![],
|
|
relation_types: vec![],
|
|
distance: 3,
|
|
total_confidence: 0.7,
|
|
},
|
|
Path {
|
|
source_id: "e1".to_string(),
|
|
target_id: "e4".to_string(),
|
|
entity_ids: vec!["e1".to_string(), "e4".to_string()],
|
|
entity_names: vec![],
|
|
relation_types: vec![],
|
|
distance: 1,
|
|
total_confidence: 0.9,
|
|
},
|
|
];
|
|
|
|
paths.sort_by_key(|p| p.distance);
|
|
|
|
assert_eq!(paths[0].distance, 1);
|
|
assert_eq!(paths[1].distance, 3);
|
|
}
|
|
|
|
#[test]
|
|
fn test_average_distance_calculation() {
|
|
let distances = vec![1, 2, 3, 4, 5];
|
|
let avg = distances.iter().map(|&d| d as f32).sum::<f32>() / distances.len() as f32;
|
|
|
|
assert!((avg - 3.0).abs() < 0.01);
|
|
}
|
|
|
|
#[test]
|
|
fn test_edge_representation() {
|
|
let edge = GraphEdge {
|
|
from_id: "e1".to_string(),
|
|
to_id: "e2".to_string(),
|
|
relation_type: "related".to_string(),
|
|
confidence: 0.85,
|
|
};
|
|
|
|
assert_eq!(edge.from_id, "e1");
|
|
assert_eq!(edge.to_id, "e2");
|
|
assert!(edge.confidence >= 0.0 && edge.confidence <= 1.0);
|
|
}
|
|
|
|
#[test]
|
|
fn test_reverse_edge_naming() {
|
|
let relation = "depends_on".to_string();
|
|
let reverse = format!("{}(reverse)", relation);
|
|
|
|
assert_eq!(reverse, "depends_on(reverse)");
|
|
}
|
|
}
|